First, you open editor.htm
If you want to edit an existing game, go to:
	File > Open
Type the name of the XML file. In this case:
	ridingHoodSE.xml



There are 3 tabs:

The first one sets up each scene of the story, and sets the map image used for each.
After selecting a scene from the list, click the "Events" tab to edit the events in that scene.

The entire scene is controlled by the "Events" list on the top-right.
The first thing you'll want to do is add characters.
You do that by double-clicking on the map.
To move a character, you simply drag and drop them to a new location. You can also make them teleport instantly by placing the same sprite in a new location.
All other commands are added by clicking the buttons on the far right.
When you add a new command, it'll be placed under the currently selected even in the list.
To change the location of a command, select it, then click the up or down arrow to the left of the command on the left side of the list.
To delete a command, select it and press the red X button on the right. You can also press backspace or Delete on the keyboard.
Unless you're at the end of the entire story, you should always place a "Next Scene" command at the end of the current event list.

The 3rd tab tests the entire story.
As soon as you click on it, you'll see the story playing in the middle of the window.



To save the story, go to File > Save
As soon as you see the wnidow with all the weird text, the story's XML will automatically be copied into the clipboard. You don't have to do anything else, so just open notepad and paste. Save this text file in the same folder as the editor, and give it an XML extension.